02:40AM CET
Some major updates to the patch notes today in preparation for 4.2's launch. Most notable are the changes to valor points come 4.2: they are decreasing the amount you can gain per week, probably in preparation for tier 12 and wanting to put an artificial (and somewhat arbitrary) cap on the rate gear is gained. We've gotten a few small PTR builds this past month, and finally got official patch notes for 5.4.2 today. Installing extension for macbook pro. It's good to have a refresher on the cool cross-realm raid browser and improved mailing system coming soon, and there's the new tidbit that you can place raid markers while dead now.
- Added official notesPatch 4.2 - PTR Build 14107
A new build is being deployed on test realms.
Update
02:00AM CET - The proc for Dragonwrath, Tarecgosa's Rest might be added in this build. As usual, nothing official for the moment but it's very consistent with the official preview.
Official Patch Notes
If anything below isn't in the official notes, it's not confirmed and potentially false.
- All existing Valor Points in the Currency tab have been converted to Justice Points.
Achievements
- Bear-ly Made It (new achievement): Save all four prisoners before they are sacrificed in Zul'Aman on Heroic difficulty.
Classes: General
- Players are once again free to dance in combat (without causing graphic errors). Other animations, such as attacks, will take precedence over dancing. The dance animation will be suppressed until the higher priority animation is complete. Fun has been unnerfed.
Druid (Forums / Talent Calculator / Skills/Talents)
Glyphs
- Glyph of Ferocious Bite has been redesigned. It now causes Ferocious Bite to heal the caster for 1% of maximum health for each 10 energy used.
Paladin (Forums / Talent Calculator / Skills/Talents)
Holy
- Denounce has been redesigned. It still reduces the mana cost of Exorcism. However, it no longer has a chance on Holy Shock of making Exorcism free and instant. Instead, it has a 50/100% chance to prevent the Exorcism target from causing critical effects for the next 6 seconds. This effect can be dispelled.
- Holy Shock mana cost has been decreased to 7% of base mana, down from 8%.
Protection
- Holy Shield now increases block chance by 5% while active, instead of increasing the amount of damage blocked by 10%.
Retribution
- Selfless Healer can no longer be dispelled and cannot be stolen via Spellsteal; and, in addition to its current effects, it lowers the cooldown of Word of Glory by 5/10 seconds.
Priest (Forums / Talent Calculator / Skills/Talents)
- Devouring Plague damage done has been decreased by 12%.
- Mind Blast damage done has been increased by 12%.
- Shadow Word: Death damage done has been increased by 12%.
- Shadow Word: Pain damage done has been decreased by 12%.
Shadow
- Mind Flay damage done has been increased by 12%.
- Vampiric Touch damage done has been decreased by 12%.
Warlock (Forums / Talent Calculator / Skills/Talents)
- Drain Life's damage has been reduced by approximately 25%.
Dungeons & Raids
Deadmines
- Vanessa VanCleef (Heroic difficulty) now has a sweet, sweet voice to accompany her dialog.
Items
Set Bonuses
- The 2-piece resilience bonus from Cataclysm PvP sets no longer stacks. If a player wears 2 pieces each from 2 different Cataclysm sets, the player will only receive the 400 resilience rating bonus once. This change does not apply to PvP sets from prior expansions.
Professions
Jewelcrafting
- The shield block value bonus from Eternal Earthsiege Diamond has been increased to 3%, up from 1%.
Armor Sets - Druid Tier 12
The gloves still look a little weird and the light effects might be a little off (color-wise) but it should be ok now.
Item Changes
Will go through them later but ..
Jewelcrafting
- All cut gems now stacks up to 20. Oh my!
Achievements Changes
General
- Petting Zoo Collect 100 unique companion pets. Reward: Pet Biscuits (Magical Pet Biscuit)
- Menagerie Collect 125 unique companion pets. Reward: Pet Biscuits (Magical Pet Biscuit)
- Littlest Pet Shop Collect 150 unique companion pets. Reward: Nuts' Acorn (Nuts)
Quests
- Legacy of Leyara Complete the Leyara quests in Mount Hyjal and the Molten Front.
- The 'Unbeatable?' Pterodactyl: BEATEN. Complete the Vigilance on Wings daily quest in Mount Hyjal 10 times.
- The Fiery Lords of Sethria's Roost Hunt down and slay the following minions of Ragnaros in Sethria's Roost.
- Ludicrous Speed While on the quest Call the Flock in Mount Hyjal, obtain 65 stacks of Soar.
- Gang War Win a duel in Sethria's Roost while on the quest 'The Protectors of Hyjal.'
- Have.. Have We Met? Acknowledge your recognition by /waving at the following NPCs in Sethria's Roost.
- The Molten Front Offensive Unlock each of the following in the attack on the Molten Front.
- Flawless Victory Solo kill a Molten Behemoth in the Molten Front without taking any damage from Molten Stomp or Fiery Boulder.
- And the Meek Shall Inherit Kalimdor Help each of the following critters get revenge on the mean old fire elementals.
- Infernal Ambassadors Slay the elite invaders of Hyjal in the following ways.
- Fireside Chat [NYI] Speak with the following characters during the attack on the Molten Front.
- Master of the Molten Flow Complete the following challenges within the Molten Flow.
- King of the Spider-Hill Reach the highest point in the Widow's Clutch within the Molten Front.
- Ready for Raiding II Slay the following Lieutenants of Flame in Ragnaros' Reach without getting hit by their special attacks.
- Death From Above Bomb the following elementals during a bombing run in the Molten Front.
- Veteran of the Molten Front Complete the Regrowth and Molten Front achievements listed below.
Dungeon & Raids
- Bear-ly Made It Save all four prisoners before they are sacrified in Zul'Aman on Heroic difficulty.
Feats of Strength
- WoW's 7th Anniversary Logged in during WoW's 7th Anniversary.
Spell Changes
Companions
- Nuts Right Click to summon and dismiss Nuts.
Tabards
WoW's 7th Anniversary Right Click to change the appearance but not the effect of any currently worn tabard. Increases Experience and Reputation gains from kills by 7%. 10 sec cooldown, Instant
Class Skills
Death Knight (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Frost
- Obliterate now deals 150% weapon damage, down from 160%.
- Annihilation now increases damage dealt by Obliterate by 12/24/36%, down from 15/30/45%.
Unholy
- Unholy Might now increases Strength by 10%, up from 5%.
Druid (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Feral
- Ferocious Bite now costs 25 Energy, down from 35. Now consumes up to 25 additional energy, down from 35. Base damage increased by 12%, from [380 + 54.5% of AP]-[615 + 54.5% of AP] to [410 + 54.5% of AP]-[680 + 54.5% of AP] at 5 Combo Points. (Check tooltip for less combo points)
- Frenzied Regeneration now increases health by 15%, down from 30%. Increases health to 15%, down from 30%.
- Mangle (Cat) now deals 530% damage plus 1670, up from 460% plus 1449.
- Ravage (Cat) now deals 975% damage plus 3218, up from 850% plus 2805.
- Shred (Cat) now deals 520% damage plus 1716, up from 450% plus 1485 damage.
- Swipe now deals 600% weapon damage, down from 670%.
Restoration
- Harmony (Mastery) has been revamped - Your direct healing is increased by an additional 10% and casting your direct healing spells grants you an additional 10% bonus to periodic healing for 10 sec. Each point of Mastery increases each bonus by an additional 1.25%.
Balance
- Earth and Moon now also affects Wild Mushroom: Detonate and lasts 15 sec, up from 12 sec.
Glyph
- Glyph of Berserk now increases duration of Berserk by 10 sec, up from 5 sec.
- Glyph of Ferocious Bite now causes Ferocious Bite to heal you for 1% of your maximum health for each 10 energy used.
- Glyph of Innervate now rewards the caster with 10% of maximum mana over 10 sec when it's cast on a target other than the caster.
Hunter (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Beast Mastery
- Master of Beasts now increases damage done by pets by 13.4%, down from 13.6%. Each point increases pet damage by 1.67%, down from 1.7%.
Survival
- Trap Launcher now has a 1.5 sec cooldown.
Marksmanship
- Multi-Shot now ldeals 120% weapon damage, down from 138%.
Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Arcane
- Arcane Missiles now seems to have a 100% chance to proc, up from 40%. (But that doesn't make much sense, so huh, wait for official confirmation or official 'Boubouille is stupid'?)
- Spellsteal now has a 6 sec cooldown.
- Improved Mana Gem now lasts 15 sec, up from 10 sec.
Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Protection
- Hammer of the Righteous now costs 10% of base mana, down from 12%.
- Holy Shield now increases block chance by 5% while active, instead of increasing the amount of damage blocked by 10%.
Retribution
- Selfless Healer now also reduces the cooldown of Word of Glory by 5/10 sec.
Holy
- Denounce now has a 50/100% chance to proc (up from 25/50%) and the Denounce effect now prevents targets from causing critical effects for the next 6 sec.
- Speed of Light now reduces the cooldown of Holy Radiance by 40 sec, up from 30 sec.
Priest (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Shadow
- Shadow Orb Power now increases damage by 1.45% for each point, down from 1.5%
- Devouring Plague damage has been reduced by 12%, from 1240 base damage to 1088.
- Mind Blast damage has been increased by 12%, from [ 1277 - 1349 ] to [ 1431 - 1512 ]
- Mind Flay damage has been increased by 12%. From 501 to 561 shadow damage.
- Shadow Word: Death damage has been increased by 12%. From 301 to 337 shadow damage.
- Shadow Word: Pain damage has been reduced by 12%. From 1326 to 1164 shadow damage.
- Vampiric Touch damage has been reduced by 12%, from 540 to 475 Shadow damage.
Shaman (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Elemental
- Lava Flows now gives you 30/60/90% spell haste when Flame Shock is dispelled, up from 10/20/30%.
Restoration
- Water Shield now restores 758 mana, down from 1416.
- Mana Tide Totem now grants 200% of the caster's Spirit, down from 400%.
- Improved Water Shield is now Resurgence While Water Shield is active, you recover mana when your direct healing spells have a critical effect. You regain 2292 mana from a Healing Wave or Greater Healing Wave critical, 1375 mana from a Healing Surge, Riptide, or Unleash Life critical, and 763 mana from a Chain Heal critical.
Item Set
- Improved Lightning Shield: New
Glyph
- Glyph of Thunderstorm no longer reduces the movement speed of enemies.
- Glyph of Unleashed Lightning (New) - Allows Lightning Bolt to be cast while moving.
Warrior (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Fury
- Slam: Slams the opponent, causing 145% weapon damage plus
624.
Professions
Jewelcrafting
- Eternal Shadowspirit Diamond now increases Shield Block Value by 3%, up from 1%.
Alchemy
- Assassin's Alchemist Stone is now Unique-Equipped instead of Unique.
- Guardian's Alchemist Stone is now Unique-Equipped instead of Unique.
- Indestructible Alchemist Stone is now Unique-Equipped instead of Unique.
- Mercurial Alchemist Stone is now Unique-Equipped instead of Unique.
- Mighty Alchemist Stone is now Unique-Equipped instead of Unique.
- Redeemer's Alchemist Stone is now Unique-Equipped instead of Unique.
- Sorcerer's Alchemist Stone is now Unique-Equipped instead of Unique.
Tailoring
- Dream of Azshara possibly doesn't have a cooldown anymore, but cooldowns look super sketchy in the game files in the first place so be careful.
- Dream of Deepholm possibly doesn't have a cooldown anymore, but cooldowns look super sketchy in the game files in the first place so be careful.
- Dream of Hyjal possibly doesn't have a cooldown anymore, but cooldowns look super sketchy in the game files in the first place so be careful.
- Dream of Ragnaros possibly doesn't have a cooldown anymore, but cooldowns look super sketchy in the game files in the first place so be careful.
- Dream of Skywall possibly doesn't have a cooldown anymore, but cooldowns look super sketchy in the game files in the first place so be careful.
Last updated March 8 @ 5:44 p.m. PT.
Below you'll find the preliminary PTR patch notes for patch 2.4.1. Please note that this isn't the final version of the patch notes and that some changes may not be documented or described in full detail.
PTR PATCH 2.4.1 - v2.4.1.35989
To provide feedback on patch 2.4.1, please visit the PTR Feedback forum.
To report any issues you experience while playing, please visit the PTR Bug Report forum.
For additional information about the PTR, click here.
- Classes
- Items
- Adventure Mode
GENERAL
- Several changes have been made to improve server performance
- Bug Fixes
- Fixed an issue that prevented Massacre bonus experience from being calculated correctly
CLASSES
- Barbarian
- Active Skills
- Hammer of the Ancients
- Skill Rune - Birthright
- Now heals for 3% of your maximum Life on Critical Hits
- No longer has a chance to drop a Health Globe
- Skill Rune - Birthright
- Ignore Pain
- Skill Rune - Mob Rule
- Damage reduction granted to allies has been reduced from 50% to 25%
- Skill Rune - Mob Rule
- Hammer of the Ancients
- Passive Skills
- Tough as Nails
- Thorns damage bonus increased from 50% to 100%
- Tough as Nails
- Active Skills
- Demon Hunter
- Active Skills
- Companion
- Skill Rune - Boar Companion
- The Life per second and resistance bonuses are also granted to your allies
- Skill Rune - Wolf Companion
- The damage bonus granted is now multiplicative with other sources of bonus damage
- Skill Rune - Boar Companion
- Companion
- Passive Skills
- Steady Aim
- The damage bonus granted is now multiplicative with other sources of bonus damage
- Steady Aim
- Active Skills
- Witch Doctor
- Active Skills
- Grasp of the Dead
- Skill Rune - Death is Life
- Chance to summon a Zombie Dog increased to 70%
- No longer has a chance to drop a Health Globe
- Skill Rune - Death is Life
- Grasp of the Dead
- Active Skills
- Wizard
- The Firebird's Finery (2) Set Bonus will now activate before Unstable Anomaly
- Active Skills
- Archon
- Damage bonus increased from 20% to 300%
- Armor and resistance bonuses increased from 20% to 150%
- Damage bonus for each enemy killed is now multiplicative
- Skill Rune - Improved Archon
- Damage bonus increased from 22% to 50%
- Note: This bonus is now multiplicative
- Damage bonus increased from 22% to 50%
- Skill Rune - Teleport
- Cooldown reduced from 3 to 2 seconds
- Archon
ITEMS
- Legendary potions can now be salvaged and will yield a Forgotten Soul
- Legendary Gems
- Bane of the Powerful
- Rank 25 now also reduces damage taken from Elites by 15%
- The damage bonus granted is now multiplicative with other sources of bonus damage
- Enforcer
- Pet damage reduction increased from 25% to 90%
- The damage bonus granted to pets is now multiplicative with other sources of bonus damage
- Gem of Efficacious Toxin
- Poisoned enemies now also deal 10% reduced damage
- Gogok of Swiftness
- Has been redesigned
- Now applies swiftness with every attack
- Now also grants 0.50% chance to dodge per stack
- Dodge chance increases by 0.01% per rank
- Has been redesigned
- Mirinae, Teardrop of the Starweaver
- Smite damage increased from 2000% to 3000% weapon damage
- Additional damage per rank increased from 40% to 60% weapon damage
- Duration between bonus Smite casts at rank 25 reduced from 5 to 3 seconds
- Smite now also heals you for 3% of your maximum Life each time it hits an enemy
- Moratorium
- Chance to clear staggered damage increased from 10% to 20% per kill
- Pain Enhancer
- Bleed increased from 1200% to 2500% weapon damage
- Additional damage per rank increased from 30% to 50% weapon damage
- Simplicity's Strength
- The damage bonus granted is now multiplicative with other sources of primary skill bonus damage
- Heal amount increased from 2% to 4% of maximum Life
- Taeguk
- Has been redesigned
- Now only gains stacks when you spend resource on a channeled skill
- Now stacks up to 10 times
- Stacks now expire after 1.5 seconds
- Grants 2.0% damage per stack
- Damage increases by 0.04% per rank
- Grants 2% Armor per stack at rank 25
- Note: There is currently an issue causing this gem to only grant 1% Armor per stack
- Has been redesigned
- Wreath of Lightning
- Lightning damage increased from 600% to 1250% weapon damage
- Additional damage per rank increased from 10% to 25% weapon damage
- Zei's Stone of Vengeance
- Damage bonus per rank increased from 0.05% to 0.08% for every 10 yards between you and the enemy
- Bane of the Powerful
- Depth Diggers
- The damage bonus granted is now multiplicative with other sources of primary skill bonus damage
- Oculus Ring
- Will now also be activated by your kills if equipped on your follower
- Sanguinary Vambraces
- Now benefit from all sources of bonus damage
- Solanium
- Can now only drop a Health Globe once every 8 seconds
- Several existing Legendary items have been updated to include a unique Legendary power
- Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
- Frostburn
- Now has Cold skills deal +15-20% increased damage and have a 50% chance to Freeze enemies as a Legendary Power
- Magefist
- Now has Fire skills deal +15-20% increased damage as a Legendary Power
- Class-Specific Items
- Barbarian
- Immortal King's Call
- (6) Set Bonus
- Damage bonus increased from 250% to 400%
- (6) Set Bonus
- The Legacy of Raekor
- (6) Set Bonus
- Damage bonus per stack increased from 300% to 750%
- (6) Set Bonus
- Might of the Earth
- (6) Set Bonus
- Damage bonus increased from 800% to 1200%
- (6) Set Bonus
- Skull Grasp
- Has been redesigned
- Your Whirlwind deals 250-300% additional damage
- Note: This bonus is multiplicative with other sources of Whirlwind damage
- Your Whirlwind deals 250-300% additional damage
- Has been redesigned
- Wrath of the Wastes
- (4) Set Bonus
- Damage reduction gained during Whirlwind increased from 40% to 50%
- Your applied Rends deal triple damage
- (4) Set Bonus
- Immortal King's Call
- Crusader
- Flail of the Ascended
- New Legendary Two-Handed Flail
- Your Shield Glare deals damage equal to up to your last 5 Shield Bash casts
- New Legendary Two-Handed Flail
- Johanna's Argument
- Now also increases the damage of Blessed Hammer by 100%
- Thorns of the Invoker
- (2) Set Bonus
- Damage per stack increased from 25% to 35%
- (6) Set Bonus
- Bonus Thorns damage dealt increased from 600% to 800%
- (2) Set Bonus
- Roland's Legacy
- (4) Set Bonus
- Damage bonus increased from 600% to 750%
- (6) Set Bonus
- Duration increased from 5 to 8 seconds
- (4) Set Bonus
- Flail of the Ascended
- Demon Hunter
- Embodiment of the Marauder
- (4) Set Bonus
- Sentry damage bonus increased from 300% to 400%
- (6) Set Bonus
- Damage bonus for each active Sentry increased from 600% to 800%
- (4) Set Bonus
- Lord Greenstone's Fan
- Damage bonus increased from 80-100% to 160-200% per stack
- Meticulous Bolts
- No longer drops
- Replaced with:
Elemental QuiverAugustine's Panacea- New Legendary Quiver
- Ball Lightning travels at 30% speed
- Frost Arrow damage and chill duration increased by 200-250%
- Immolation Arrow damage over time increased by 200-250%
- Lightning Bolts damage and Stun duration increased by 200-250%
- Nether Tentacles damage and healing increased by 200-250%
- New Legendary Quiver
- Natalya's Vengeance
- (6) Set Bonus
- Damage bonus increased from 400% to 500%
- (6) Set Bonus
- The Shadow's Mantle
- (2) Set Bonus
- Damage bonus increased from 600% to 1200%
- (2) Set Bonus
- Unhallowed Essence
- (6) Set Bonus
- Damage bonus per point of Discipline increased from 20% to 40%
- (6) Set Bonus
- Wojahnni Assaulter
- Rapid Fire damage bonus increased from 30-40% to 60-75% per stack
- Channeling time required to gain a stack decreased from 1 second to 0.5 seconds
- Now gains the first stack immediately
- Embodiment of the Marauder
- Monk
- The Flow of Eternity
- Now also increases your Seven-Sided Strike damage by 100%
- Monkey King's Garb
- (4) Set Bonus
- Decoy damage increased from 500% to 1000% weapon damage per stack
- (6) Set Bonus
- Damage bonus increased from 1500% to 3000%
- (4) Set Bonus
- Raiment of a Thousand Storms
- (6) Set Bonus
- Dashing Strike now also increases your Spirit Generators by 300% for 6 seconds
- (6) Set Bonus
- Shenlong's Spirit
- (2) Set Bonus
- Damage bonus after reaching maximum Spirit increased from 100% to 150%
- (2) Set Bonus
- Uliana's Stratagem
- (4) Set Bonus
- Your Seven-Sided Strike deals double its total damage with each hit
- (6) Set Bonus
- Now also increases your Exploding Palm damage by 250%
- (4) Set Bonus
- The Flow of Eternity
- Witch Doctor
- Bakuli Jungle Wraps
- New Legendary Belt
- Firebats deals 150-200% increased damage to enemies affected by Locust Swarm or Piranhas
- New Legendary Belt
- Helltooth Harness
- (6) Set Bonus
- Damage bonus increased from 900% to 1400%
- (6) Set Bonus
- Raiment of the Jade Harvester
- (2) Set Bonus
- Instant Haunt damage dealt increased from 60 to 120 seconds worth
- (6) Set Bonus
- Instant damage dealt when consuming DoTs increased from 150 to 300 seconds worth
- (2) Set Bonus
- Spirit of Arachyr
- (6) Set Bonus
- Damage bonus increased from 1200% to 1500%
- (6) Set Bonus
- Zunimassa's Haunt
- (4) Set Bonus
- Damage reduction per Fetish increased from 2% to 3%
- (6) Set Bonus
- Damage bonus increased from 800% to 1500%
- (4) Set Bonus
- Bakuli Jungle Wraps
- Wizard
- Delsere's Magnum Opus
- (4) Set Bonus
- Has been redesigned
- You take 50% reduced damage while you have a Slow Time active
- Your allies gain half this benefit
- Has been redesigned
- (4) Set Bonus
- Halo of Karini
- New Legendary Ring
- You take 45-60% less damage for 2 seconds after your Storm Armor electrocutes an enemy more than 30 yards away
- New Legendary Ring
- Firebird's Finery
- (6) Set Bonus
- Damage bonus for each enemy burning increased from 25% to 40%
- Damage bonus when an Elite is burning increased from 600% to 2000%
- (6) Set Bonus
- Nilfur's Boast
- Meteor damage bonus increased from 100% to 200%
- Damage when hitting 3 or fewer enemies increased from 150-200% to 275-350%
- Tal Rasha's Elements
- (6) Set Bonus
- Damage bonus increased from 500% to 750% per stack
- (6) Set Bonus
- The Twisted Sword
- Can now only benefit from a maximum of 5 Energy Twisters
- Vyr's Amazing Arcana
- (4) Set Bonus
- Damage bonus increased from 1% to 1.5% per stack
- (4) Set Bonus
- Delsere's Magnum Opus
- Several existing class-specific Legendary items have been updated to include a unique Legendary power
- Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
- Monk
- Crystal Fist
- Legendary power added
- Dashing Strike reduces your damage taken by 40-50% for 6 seconds
- Level requirement has been reduced
- Legendary power added
- Flesh Rake
- Legendary power added
- Dashing Strike increases the damage of Dashing Strike by 75-100% for 1 second, stacking up to 5 times
- Level requirement has been reduced
- Legendary power added
- Crystal Fist
- Witch Doctor
- Swamp Land Waders
- Legendary power added
- Sacrifice deals 350-400% additional damage to targets affected by Locust Swarm or Grasp of the Dead
- Legendary power added
- Swamp Land Waders
- Bug Fixes
- Fixed an issue that caused the Firebird's Finery (6) Set Bonus to grant its Elite bonus damage when a Rare monsters minions were ignited
- Barbarian
ADVENTURE MODE
- Bounties
- In the event that both Act III and Act IV bounties are complete, the bonus act will now always be turned in first
- A Plague of Burrowers
- Significantly reduced Burrowers' health
- Nephalem Rifts
- Greater Rifts
- The amount of incoming damage in Greater Rift 70 and above has been reduced
- The amount of Experience granted in Greater Rift 70 and above has been reduced
- The cost required to empower, and gold awarded by a Greater Rift above rank 70 has been reduced, but the ratio of gold earned to empower cost remains the same
- Greater Rifts
- Set Dungeons
- Barbarian
- Immortal King's Call
- Objective 2 now requires you to kill 150 enemies while Wrath of the Berserker is active
- The Legacy of Raekor
- Enemies hit by a Furious Charge that didn't hit 15 enemies are no longer prevented from counting toward the objective on future casts
- Might of the Earth
- Elites now appear in fixed locations
- Wrath of the Wastes
- Enemies hit by a Rend that didn't hit 10 enemies are no longer prevented from counting toward the objective on future casts
- Immortal King's Call
- Crusader
- Armor of Akkhan
- The total number of monsters has been increased
- Enemies hit by a Condemn that didn't hit 10 enemies are no longer prevented from counting toward the objective on future casts
- Armor of Akkhan
- Demon Hunter
- Embodiment of the Marauder
- Objective 1 now requires you to kill 140 enemies with 3 or more Sentries active
- The total number of monsters has been increased
- Rockworms now appear in fixed locations
- Rockworms will now take longer to spring from the ground after appearing
- The Shadow's Mantle
- You no longer break the consecutive hit chain if you hit a target that has already been added to the chain
- Unhallowed Essence
- Enemies hit by a Multishot that didn't hit 20 enemies are no longer prevented from counting toward the objective on future casts
- Embodiment of the Marauder
- Witch Doctor
- Raiment of the Jade Harvester
- Deceivers will no longer use their Invisibility
- Enemies hit by a Soul Harvest that didn't harvest 15 souls are no longer prevented from counting toward the objective on future casts
- Raiment of the Jade Harvester
- Wizard
- Delsere's Magnum Opus
- Enemies hit by a Slow Time that didn't initially hit 30 enemies are no longer prevented from counting toward the objective on future casts
- Firebird's Finery
- Objective 2 now requires you to Ignite or kill 20 enemies
- Delsere's Magnum Opus
- Barbarian
- Bug Fixes
- Fixed an issue that could, under certain conditions, prevent players from being able to finish a Set Dungeon
CRAFTING
- Bug Fixes
- Fixed an issue that prevented the quantity of items to be crafted from being properly updated when a new value was entered
- Fixed an issue that prevented the list of affixes available when an item was being enchanted from being updated dynamically
MONSTERS
- Pet attacks will now also break Primordial Scavengers' armor in the same way player attacks do
- The amount of gold dropped by Gilded Barons has been reduced
- The Merciless Witch
- Removed her shields in both the Realm of Discord and Realm of Fright
- Significantly increased her health in the Realm of Discord
USER INTERFACE
- Holding shift while comparing an item will now also remove the benefit of Caldesann's Despair from the comparison
- When viewing a player's profile in game, it will now indicate whether or not you are looking at the current profile
- The Inventory button no longer flashes for level 70 characters when a new item is picked up
- Your highest damage numbers will now also be displayed in orange when shortened combat numbers are disabled
- A shadow has been added to stack and charge counts on the hotbar, and buff icons
- Bug fixes
- Fixed an issue that prevented profiles from being properly updated when inspecting a player in-game after they have enchanted an item or socketed a gem